Category Archives: Mechanics

Game mechanics

Mercenary Mondays: The Primacy of Defense

Note: Mercenary Mondays is an going series of posts about the Schlock Mercenary Roleplaying Game and it’s behind the scenes development! Additional Note: Sympathies and sadness to the affected at CCP and White Wolf (one of the oldest and one of my personal favorite RPG companies). Their RPGs live on at www.theonyxpath.net. You should all check it out.  One of the hardest struggles in designing and balancing an RPG will always be combat. It gets harder when you approach the science fiction genres due to…

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