Category Archives: Mayhem Deck


The very first mechanic I dreamed up for this game was the one that involved cards. At the time I was unclear on exactly how it would work, but Alan spent eighteen months grinding on it with is alpha-test team, and out of that effort sprang the thing we now call the MAYHEM! deck. Many of you have asked what the MAYHEM cards will be like, and we’ve teased you a bit by dropping some card names on you. This, unfortunately, is not the post…

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Success and Failure

The success of your gaming session should be independent of the success of the party in meeting mission objectives. This is one of our guideposts in developing the Planet Mercenary RPG. The Mayhem deck, the RiPP system, and the Ablative Meat rule are just a few of the ways we make it easier for the party to fail disastrously in their mission, but we’ve designed those so that such a failure will be enjoyable. You don’t have to play the game this way. You can…

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